- Exercise 1
I am an example of an exercise
- Exercise 1.1
Middle placement
- Exercise 1.2
Concatenate and uppercase
- Exercise 1.3
Inverse sum
- Exercise 1.4
Capitalize number as words
- Exercise 2.1
Hello to Belle
- Exercise 2.2
Sum of the squares
- Exercise 2.3
Count of methods
- Exercise 3.1
Float class information
- Exercise 3.2
Cosine table
- Exercise 3.3
Multiply by 1024
- Exercise 3.4
Miscellaneous calculation errors with decimal
numbers
- Exercise 3.5
Toward the infinite
- Exercise 3.6
Fix the errors
- Exercise 3.7
Select apples
- Exercise 3.8
Format a string
- Exercise 3.9
Instance variables of the Spacewar! protagonists
- Exercise 3.10
SpaceShip
getter message
- Exercise 3.11
SpaceShip
setter messages
- Exercise 3.12
Methods to control ship heading
- Exercise 3.13
Methods to control ship acceleration
- Exercise 3.14
Initialize central star
- Exercise 4.1
Cut a string
- Exercise 4.2
Negative integer numbers
- Exercise 4.3
Hole in a set
- Exercise 4.4
Odd integers
- Exercise 4.5
Number of prime numbers between 101 and
200
- Exercise 4.6
Multiples of 7
- Exercise 4.7
Odd and non prime integers
- Exercise 4.8
Cipher decode
- Exercise 4.9
Alphabet Caesar’s cipher
- Exercise 4.10
Encode with Caesar’s cipher
- Exercise 4.11
Decode with Caesar’s cipher
- Exercise 4.12
Access part of a collection
- Exercise 4.13
Fill an array
- Exercise 4.14
Add an element after
- Exercise 4.15
Letters
- Exercise 4.16
Color by name
- Exercise 4.17
Collections to hold the ships and torpedoes
- Exercise 4.18
Update all ships and torpedoes
- Exercise 5.1
Block to compute divisors
- Exercise 5.2
Implementing and:
and or:
- Exercise 5.3
Categorize a method
- Exercise 5.4
Categorize control methods
- Exercise 5.5
Ships collision
- Exercise 5.6
Collision between the torpedoes and the Sun
- Exercise 6.1
Make all Morphs
- Exercise 6.2
Refactoring SpaceShip
and Torpedo
- Exercise 7.1
Cross morph
- Exercise 7.2
Rectangle morph
- Exercise 7.3
A fancy clock
- Exercise 7.4
Gas exhaust drawing
- Exercise 7.5
Torpedo extent
- Exercise 7.6
Torpedo drawing
- Exercise 7.7
Space ship access to its diagram in class side
- Exercise 7.8
Draw on Mobile
- Exercise 7.9
Accurate collision detection
- Exercise 8.1
Get notified of mouse move-over event
- Exercise 8.2
Handle mouse enter event
- Exercise 8.3
Handle mouse leave event
- Exercise 8.4
Get notified of keyboard event
- Exercise 8.5
Keys to control the second player ship
- Exercise 9.1
Describe a package
- Exercise 9.2
Save Spacewar! package
- Exercise 9.3
Two class categories, one package
- Exercise 11.1
Renaming a method