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- Exercise 1
I am an example of an exercise

- Exercise 1.1
Middle placement

- Exercise 1.2
Concatenate and uppercase

- Exercise 1.3
Inverse sum

- Exercise 1.4
Capitalize number as words

- Exercise 2.1
Hello to Belle

- Exercise 2.2
Sum of the squares

- Exercise 2.3
Count of methods

- Exercise 3.1
Float class information

- Exercise 3.2
Cosine table

- Exercise 3.3
Multiply by 1024

- Exercise 3.4
Miscellaneous calculation errors with decimal numbers

- Exercise 3.5
Toward the infinite

- Exercise 3.6
Fix the errors

- Exercise 3.7
Select apples

- Exercise 3.8
Format a string

- Exercise 3.9
Instance variables of the Spacewar! protagonists

- Exercise 3.10
`SpaceShip`

getter message- Exercise 3.11
`SpaceShip`

setter messages- Exercise 3.12
Methods to control ship heading

- Exercise 3.13
Methods to control ship acceleration

- Exercise 3.14
Initialize central star

- Exercise 4.1
Cut a string

- Exercise 4.2
Negative integer numbers

- Exercise 4.3
Hole in a set

- Exercise 4.4
Odd integers

- Exercise 4.5
Number of prime number between 101 and 200

- Exercise 4.6
Multiples of 7

- Exercise 4.7
Odd and non prime integers

- Exercise 4.8
Cipher decode

- Exercise 4.9
Alphabet Caesar’s cipher

- Exercise 4.10
Encode with Caesar’s cipher

- Exercise 4.11
Decode with Caesar’s cipher

- Exercise 4.12
Access part of a collection

- Exercise 4.13
Fill an array

- Exercise 4.14
Add an element after

- Exercise 4.15
Letters

- Exercise 4.16
Color by name

- Exercise 4.17
Collections to hold the ships and torpedoes

- Exercise 4.18
Update all ships and torpedoes

- Exercise 5.1
Block to compute divisors

- Exercise 5.2
Implementing

`and:`

and`or:`

- Exercise 5.3
Categorize a method

- Exercise 5.4
Categorize control methods

- Exercise 5.5
Ships collision

- Exercise 5.6
Collision between the torpedoes and the Sun

- Exercise 6.1
Make all Morphs

- Exercise 6.2
Refactoring

`SpaceShip`

and`Torpedo`

- Exercise 7.1
Cross morph

- Exercise 7.2
Rectangle morph

- Exercise 7.3
Rotate your rectangle morph arround its center

- Exercise 7.4
Rotate the cross around its center

- Exercise 7.5
A fancy clock

- Exercise 7.6
Torpedo extent

- Exercise 7.7
Torpedo drawing

- Exercise 7.8
Space ship access to its diagram in class side

- Exercise 7.9
Draw on

`Mobile`

- Exercise 7.10
Accurate collision detection

- Exercise 8.1
Get notified of mouse move-over event

- Exercise 8.2
Handle mouse enter event

- Exercise 8.3
Handle mouse leave event

- Exercise 8.4
Get notified of keyboard event

- Exercise 8.5
Keys to control the second player ship

- Exercise 9.1
Describe a package

- Exercise 9.2
Save Spacewar! package

- Exercise 9.3
Two class categories, one package

- Exercise 11.1
Renaming a method

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